World of Tanks gets location-based VR version


World of Tanks developer Wargaming is experimenting with new technologies, and the Belarusian company, in cooperation with VRTech, has set up a new company called Neurogaming, in order to develop technologies and content related to location-based VR games. The first game to get the VR treat will be of course their most popular title, the massively multiplayer World of Tanks.

The team is working on two new technologies currently, one is CinemaVR, a scalable, fixed VR solution, typically for shorter, multiplayer and cooperative games. The other important new technology is PolygonVR, which is for longer multiplayer games and e-sports. It also provides PvP gameplay, tested since the end of last year in closed beta.

“With location-based VR, we make the experience more affordable and accessible. Moreover, unlike any other developer, our biggest aim is to change the experience from one-time involvement to a long-term engaging story with co-op and competitive elements.” Explains World of Tanks‘ creator Slava Makarov, who is also a Strategic Advisor for Neurogaming. “Working with the World of TanksIP and creating an experience for its 180 million community is a massive and exciting opportunity for us.”

It is still unclear wether whether or not World of Tanks VR would be coming to home-based headsets in the future.

Neurogaming has its headquarters in Cyprus, but the development team is based in Moscow – a total of 75 employees currently – and will be expanded until March of this year with an Amsterdam-based office and also an office in New York.