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Assetto Corsa VR


Adding a VR headset to your sim racing equipment is a great idea, but as you know there’s always room for improvement. We have been curious what a truly high quality, professional level motion rig setup could offer to sim racers, so we have reached out to R.E. Moore Jr., founder and chief engineer of Boston based VR …

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Assetto Corsa has been the flagship game of virtual reality racing for a while, supporting VR on PC from as early as 2013. It started with the Oculus Rift DK1, and later added support for the Oculus Rift CV1. However, owners of the HTC Vive headset have not been that lucky. Until now!

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This is Racing in VR‘s interview series with top performing vloggers who upload VR racing videos to YouTube. We reach out to them and ask what they think about racing/driving in virtual reality.

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You have probably seen Mixed Reality videos before, where virtual environment is merged with real life video footage. YouTube vlogger Marcel Pfister is an experienced mixed reality wizard, and this time he gives us something very special: a fantastic look at how virtual/mixed reality compares to real life.

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Developer: Kunos Simulazioni Release Date: 8 – 11 – 2013 Game Type: Racing Sim VR Platform: PC Only Supported VR headsets: Oculus Rift, HTC Vive Control Schemes: Keyboard & Mouse, Xbox Controller, Multi game wheel support

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